Silverlight Quirks

I am working on a 3D-asteroid-shooter for my Kids as a christmas present. They all like computer games quite a lot and I hope to impress them with a selfmade game. So far everything is going pretty well but there are some major quirks that can hold you up when going the Silverlight/Blend way.

First of all Blend crashes and leaves you with XAML that it can´t digest. If you are familar with XAML you can always roll back your last action in Code-View and Blend will be cooperative again – but if you don´t you get a very bad usage experience from it.

Second, Blend attaches attributes to your custom usercontrols-header definition that will mess up your software. It just took me half an hour to learn that a Blend named my userControl which messed instanciation of additional controls of the same type.

Apart from that, it´s a fantastic technology. Check out this little physics demo – awesome.

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